- Filter By:
- Genre (Technology & Engineering)
- Formats (CD)
- Run Time (all)
- Price (all)
9.3 hrs • Feb/14/2017 • Unabridged
Kevin Mitnick, the world’s most famous hacker, teaches you easy cloaking and counter-measures for citizens and consumers in the age of Big Brother and Big Data.Like it or not, your every move is being watched and analyzed. Consumer’s identities are being stolen, and a person’s every step is being tracked and stored. What once might have been dismissed as paranoia is now a hard truth, and privacy is a luxury few can afford or understand.In this explosive yet practical book, Kevin Mitnick illustrates what is happening without your knowledge—and he teaches you “the art of invisibility.” Mitnick is the world’s most famous—and formerly the Most Wanted—computer hacker. He has hacked into some of the country’s most powerful and seemingly impenetrable agencies and companies, and at one point he was on a three-year run from the FBI. Now, though, Mitnick is reformed and is widely regarded as the expert on the subject of computer security. He knows exactly how vulnerabilities can be exploited and just what to do to prevent that from happening. In The Art of Invisibility Mitnick provides both online and real life tactics and inexpensive methods to protect you and your family, in easy step-by-step instructions. He even talks about more advanced “elite” techniques, which, if used properly, can maximize your privacy. Invisibility isn’t just for superheroes—privacy is a power you deserve and need in this modern age.Available Formats: Download10.0 hrs • Nov/11/2016 • Unabridged
If you buy a book at the bookstore, you own it. You can take it home, scribble in the margins, put in on the shelf, lend it to a friend, or sell it at a garage sale. But is the same thing true for the e-books or other digital goods you buy? Retailers and copyright holders argue that you don’t own those purchases, you merely license them. That means your e-book vendor can delete the book from your device without warning or explanation—as Amazon deleted Orwell’s 1984 from the Kindles of surprised readers several years ago. These readers thought they owned their copies of 1984—until, it turned out, they didn’t. In The End of Ownership, Aaron Perzanowski and Jason Schultz explore how notions of ownership have shifted in the digital marketplace, and make an argument for the benefits of personal property.Of course, e-books, cloud storage, streaming, and other digital goods offer users convenience and flexibility. But, as Perzanowski and Schultz warn, consumers should be aware of the trade-offs involving user constraints, permanence, and privacy. The rights of private property are clear, but few people manage to read their end user agreements. Perzanowski and Schultz argue that introducing aspects of private property and ownership into the digital marketplace would offer both legal and economic benefits. But more importantly, it would affirm our sense of self-direction and autonomy. If we own our purchases, we are free to make whatever lawful use of them we please. Technology need not constrain our freedom; it can also empower us.Available Formats: Download, MP3 CD, Digital Rental10.0 hrs • Oct/07/2016 • Unabridged
In the year 2014, Google fired a shot heard all the way to Detroit.Google’s newest driverless car had no steering wheel and no brakes. The message was clear: cars of the future will be born fully autonomous, with no human driver needed. In the coming decade, self-driving cars will hit the streets, rearranging established industries and reshaping cities, giving us new choices in where we live and how we work and play.In this book, Hod Lipson and Melba Kurman offer readers insight into the risks and benefits of driverless cars and a lucid and engaging explanation of the enabling technology. Recent advances in software and robotics are toppling long-standing technological barriers that for decades have confined self-driving cars to the realm of fantasy. A new kind of artificial intelligence software called deep learning gives cars rapid and accurate visual perception. Human drivers can relax and take their eyes off the road.When human drivers let intelligent software take the wheel, driverless cars will offer billions of people all over the world a safer, cleaner, and more convenient mode of transportation. Although the technology is nearly ready, car companies and policy makers may not be. The authors make a compelling case for why government, industry, and consumers need to work together to make the development of driverless cars our society’s next “Apollo moment.”Available Formats: Download, MP3 CD, Digital Rental4.3 hrs • Oct/04/2016 • Unabridged
With Obfuscation, Finn Brunton and Helen Nissenbaum mean to start a revolution. They are calling us not to the barricades but to our computers, offering us ways to fight today’s pervasive digital surveillance—the collection of our data by governments, corporations, advertisers, and hackers. To the toolkit of privacy protecting techniques and projects, they propose adding obfuscation: the deliberate use of ambiguous, confusing, or misleading information to interfere with surveillance and data collection projects. Brunton and Nissenbaum provide tools and a rationale for evasion, noncompliance, refusal, even sabotage—especially for average users, those of us not in a position to opt out or exert control over data about ourselves. Obfuscation will teach users to push back, software developers to keep their user data safe, and policy makers to gather data without misusing it. Brunton and Nissenbaum present a guide to the forms and formats that obfuscation has taken and explain how to craft its implementation to suit the goal and the adversary. They describe a series of historical and contemporary examples, including radar chaff deployed by World War II pilots, Twitter bots that hobbled the social media strategy of popular protest movements, and software that can camouflage users’ search queries and stymie online advertising. They go on to consider obfuscation in more general terms, discussing why obfuscation is necessary, whether it is justified, how it works, and how it can be integrated with other privacy practices and technologies.Available Formats: Download, MP3 CD3.9 hrs • Sep/06/2016 • Unabridged
The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of “smart” hand-held devices, with subplots involving IBM, Microsoft, Apple, Facebook, and Twitter. In this concise and accessible account of the invention and development of digital technology, computer historian Paul Ceruzzi offers a broader and more useful perspective. He identifies four major threads that run throughout all of computing’s technological development: digitization—the coding of information, computation, and control in binary form, ones and zeros; the convergence of multiple streams of techniques, devices, and machines, yielding more than the sum of their parts; the steady advance of electronic technology, as characterized famously by Moore’s Law; and the human-machine interface.Ceruzzi guides us through computing history, telling how a Bell Labs mathematician coined the word digital in 1942 (to describe a high-speed method of calculating used in anti-aircraft devices), and recounting the development of the punch card (for use in the 1890 US Census). He describes the ENIAC, built for scientific and military applications; the UNIVAC, the first general purpose computer; and ARPANET, the Internet’s precursor. Ceruzzi’s account traces the world-changing evolution of the computer from a room-size ensemble of machinery to a “minicomputer” to a desktop computer to a pocket-sized smart phone. He describes the development of the silicon chip, which could store ever-increasing amounts of data and enabled ever-decreasing device size. He visits that hotbed of innovation, Silicon Valley, and brings the story up to the present with the Internet, the World Wide Web, and social networking.Available Formats: Download, MP3 CD9.6 hrs • Aug/09/2016 • Unabridged
You are a four-dimensional human.Each of us exists in three-dimensional physical space. But, as a constellation of everyday digital phenomena rewires our lives, we are increasingly coaxed from the containment of our predigital selves into a wonderful and eerie fourth dimension, a world of ceaseless communication, instant information, and global connection.Our portals to this new world have been wedged open, and the silhouette of a figure is slowly taking shape. But what does it feel like to be four-dimensional? How do digital technologies influence the rhythms of our thoughts, the style and tilt of our consciousness? What new sensitivities and sensibilities are emerging with our exposure to the delights, sorrows, and anxieties of a networked world? And how do we live in public with these recoded private lives?Laurence Scott―hailed as a “New Generation Thinker” by the Arts and Humanities Research Council and the BBC―shows how this four-dimensional life is dramatically changing us by redefining our social lives and extending the limits of our presence in the world. Blending tech philosophy with insights on everything from Seinfeld to the fall of Gaddafi, Scott stands with a rising generation of social critics hoping to understand our new reality. His virtuosic debut is a revelatory and original exploration of life in the digital age.Available Formats: Download, MP3 CD, Digital Rental13.8 hrs • Mar/15/2016 • Unabridged
A timely and important book that explores the societal and ethical implications of artificial intelligence as we approach the cusp of a fourth industrial revolutionGeorge Zarkadakis explores one of humankind’s oldest love-hate relationships: our ties with artificial intelligence, or AI. He traces AI’s origins in ancient myth, through literary classics like Frankenstein to today’s science fiction blockbusters, arguing that a fascination with AI is hardwired into the human psyche. He explains AI’s history, technology, and potential; its manifestations in intelligent machines; its connections to neurology and consciousness, as well as—perhaps most tellingly—what AI reveals about us as human beings.In Our Own Image argues that we are on the brink of a fourth industrial revolution—poised to enter the age of artificial intelligence as science fiction becomes science fact. Ultimately, Zarkadakis observes, the fate of AI has profound implications for the future of science and humanity itself.Available Formats: Download, MP3 CD, Digital Rental5.4 hrs • Mar/01/2016 • Unabridged
A journey inside the minds that build our world.Dubai’s Burj Khalifa, the world’s tallest building, looks nothing like Microsoft’s Office Suite, and digital surround sound doesn’t work like a citywide telecommunication grid. Yet these engineering feats have much in common.Applied Minds explores the unique visions and mental tools of engineers to reveal the enormous and often understated influence they wield in transforming problems into opportunities. The resulting account pairs the innovators of modern history—Thomas Edison, the Wright brothers, Steve Jobs—with everything from ATMs and the ZIP code system to the disposable diaper.An engineer himself, Guru Madhavan introduces a flexible intellectual tool kit called modular systems thinking as he explains the discipline’s penchant for seeing structure where there is none. The creations that result from this process express the engineer’s answers to the fundamental questions of design: usefulness, functionality, reliability, and user friendliness.Through narratives and case studies spanning the brilliant history of engineering, Madhavan shows how the concepts of prototyping, efficiency, reliability, standards, optimization, and feedback are put to use in fields as diverse as transportation, retail, healthcare, and entertainment.Equal parts personal, practical, and profound, Applied Minds charts a path to a future where we apply strategies borrowed from engineering to create useful and inspired solutions to our most pressing challenges.Available Formats: Download, MP3 CD9.0 hrs • Mar/01/2016 • Unabridged
As cyber-attacks dominate front-page news, as hackers join the list of global threats, and as top generals warn of a coming cyber war, few books are more timely and enlightening than Dark Territory: The Secret History of Cyber War by Slate columnist and Pulitzer Prize–winning journalist Fred Kaplan.Kaplan probes the inner corridors of the National Security Agency, the beyond-top-secret cyber units in the Pentagon, the “information warfare” squads of the military services, and the national security debates in the White House to tell this never-before-told story of the officers, policymakers, scientists, and spies who devised this new form of warfare and who have been planning—and, more often than people know, fighting—these wars for decades.From the 1991 Gulf War to conflicts in Haiti, Serbia, Syria, the former Soviet republics, Iraq, and Iran, where cyber warfare played a significant role, Dark Territory chronicles, in fascinating detail, an unknown past that shines an unsettling light on our future.Available Formats: Download, MP3 CD, Digital Rental10.7 hrs • Oct/19/2015 • Unabridged
The utterly gripping story of the most outrageous case of cyber piracy prosecuted by the US Department of JusticeA former US Navy intelligence officer, David Locke Hall was a federal prosecutor when a bizarre-sounding website, CRACK99, came to his attention. It looked like Craigslist on acid, but what it sold was anything but amateurish: thousands of high-tech software products used largely by the military, and for mere pennies on the dollar. Want to purchase satellite tracking software? No problem. Aerospace and aviation simulations? No problem. Communications systems designs? No problem. Software for Marine One, the presidential helicopter? No problem. With delivery times and customer service to rival the world’s most successful online retailers, anybody, anywhere―including rogue regimes, terrorists, and countries forbidden from doing business with the United States―had access to these goods for any purpose whatsoever.But who was behind CRACK99, and where were they? The Justice Department discouraged potentially costly, risky cases like this, preferring the low-hanging fruit that scored points from politicians and the public. But Hall and his colleagues were determined to find the culprit. They bought CRACK99’s products for delivery in the United States, buying more and more to appeal to the budding entrepreneur in the man they identified as Xiang Li. After winning his confidence, they lured him to Saipan―a US commonwealth territory where Hall’s own father had stormed the beaches with the marines during World War II. There they set up an audacious sting that culminated in Xiang Li’s capture and imprisonment. The value of the goods offered by CRACK99? A cool $100 million.An eye-opening look at cybercrime and its chilling consequences for national security, CRACK99 reads like a caper that resonates with every amazing detail.Available Formats: Download, MP3 CD, Digital Rental11.9 hrs • Aug/25/2015 • Unabridged
As robots are increasingly integrated into modern society—on the battlefield and the road, in business, education, and health—Pulitzer Prize-winning New York Times science writer John Markoff searches for an answer to one of the most important questions of our age: Will these robots help us … or will they replace us?At the dawn of the modern computer era, two Pentagon-financed laboratories began researching artificial intelligence. At one facility, a small group of scientists and engineers worked to recreate the human mind, while at the other, a similar group worked to augment it. For the past four decades, the dichotomy between artificial intelligence and intelligence augmentation (AI versus IA) has been at the heart of the revolution in computing science. Now, as the pace of technological change continues to accelerate, automated systems are confronting their designers with fundamental moral choices that have emerged too quickly for society to weigh their consequences.In Machines of Loving Grace, New York Times reporter John Markoff, who was the first reporter to describe the World Wide Web, explores this issue. Markoff travels across the country, from the brain trusts in Palo Alto and Silicon Valley to the expanding tech corridor between Boston—home of MIT—and New York, the latest incubator for future tech development. He evaluates the present state of the AI versus IA debate; goes deep inside the science-fiction worlds of Battlestar Galactica, Terminator, and the Jetsons, which are fast becoming a reality; and talks to the insiders—scientists, entrepreneurs, ethicists, hackers, and others—who are shaping the future. The result is an incisive and chilling look at our lives today—and what may come tomorrow.Available Formats: Download7.7 hrs • Oct/21/2014 • Unabridged
In the course of our enduring quest for knowledge about ourselves and our universe, we haven’t found answers to one of our most fundamental questions: Does life exist anywhere else in the universe? Ten years and billions of dollars in the making, the Mars rover Curiosity is poised to answer this all-important question.Here, Rob Manning, the project’s chief engineer, tells of bringing the groundbreaking spacecraft to life. Manning and his team at NASA’s Jet Propulsion Laboratory, tasked with designing a lander many times larger and more complex than any before, faced technical setbacks, fights over inadequate resources, and the challenges of leading an army of brilliant, passionate, and often frustrated experts.Manning’s fascinating personal account—which includes information from his exclusive interviews with leading Curiosity scientists—is packed with tales of revolutionary feats of science, technology, and engineering. Listeners experience firsthand the disappointment at encountering persistent technical problems, the agony of near defeat, the sense of victory at finding innovative solutions to these problems, the sheer terror of staking careers and reputations on a lander that couldn’t be tested on Earth, and the rush of triumph at its successful touchdown on Mars on August 5, 2012. This is the story of persistence, dedication, and unrelenting curiosity.Available Formats: Download, MP3 CD, Digital Rental20.6 hrs • May/13/2014 • Unabridged
A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video game industryIn 1990, Nintendo had a virtual monopoly on the video game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about video games and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat, and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo.The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan.Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punch-line into a market leader. It’s the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.Available Formats: Download10.7 hrs • Mar/25/2008 • Unabridged
Second Lives takes us on a revelatory journey through the electronic looking-glass as Tim Guest investigates one of the most bizarre phenomena of the twenty-first century: virtual lives. Each week, thirty-five to fifty million people worldwide abandon reality for virtual worlds. They create a virtual body, work virtual jobs, and make virtual friends and family. And as online communities like SecondLife, EverQuest, and MySpace attract more members, the lines between the real and the imaginary become blurry. After all, in these virtual realities, you can build houses, make and sell works of art, earn real money, and get married and divorced. On web sites like eBay, people sell virtual clothes and rent virtual property for real cash, for a total of nearly $800 million worth each year.Available Formats: Download, MP3 CD, Digital RentalLoading more titles...
- Have a question?
Submit your question
The information you submit will only be used to address your question and will never be shared with 3rd parties.
Your question has been submitted.
Our goal is to answer questions within 1 business day, if you would like immediate help please contact us by phone: